Friday, March 21, 2025

Map of Gluteborg-Varangia

 


Continued detailing the map, going northward. This is the habitable part of the Varangian peninsula, and its overseas territory adjacent to Medvetland. 

Of course I won't detail the entirety of Medvetland and the Empire of Tekirdag, as those would take up too much space and the combined map is already quite large in resolution. Perhaps I will include lots of "blank" "unknown" and "here be dragons" parts and only detail zones where Westerners had travelled.

I forgot to include the scale measurement before cropping the map, but it is in the same scale as the previous ones.

Thursday, March 20, 2025

Revised Map of Schultze-Böhnstadt


(Open the picture in a new window for full scale resolution)

I have continued with expanding the Störkburg Valley map from the previous post, and now I'm done detailing the lands of Schultze-Böhnstadt (and the Sjelle Islands, which are a small part and would just hang on there otherwise). The rest of the map is outlined but not filled, except the sole Flossian fortress facing the western entrance of the Störkburg Valley.

The former hex map in all honesty looked kind of ugly and I lost the large resolution version, so this will help me tremendously when planning campaigns, especially because the map is now to scale (see the red streak at the top of the map), measured in the simplest way, in days of walking.

The Union on the Flosse has introduced the Flossian mile to the peoples of the world. They marched an army up and down roads, measured the averge total distance taken, and divided it by ten. That is one Flossian mile. 

This is useful because it's easy to calculate days of march from different points of the empire, for example a traveller on foot would take a week to walk from Karrotenbad to Böhnstadt, with day marches only and rests calculated in. Of course couriers make the distance much faster.

(Keep in mind that the Napoleonic way of forced marching over incredible distances was totally unknown to 18th century generals, and their main task above all was to preserve their army by sparing the soldiers' feet and giving them ample provisions anywhere they might be. So these are very conservative estimates, let's say 1 Flossian mile equals two kilometers or 1.24 imperial miles.)


Wednesday, March 19, 2025

Map of the Störkburg Valley


I'm working on a universal map that would eventually encompass all of the imaginary continent (and beyond) in my Schultze-Böhnstadt world.

I started small, with drawing up the Störkburg Valley area, setting up the style, map icons and ground scale.

I have a badly compressed hex map and the material from the 1st Störkburg Campaign to draw from. I also have a hand-drawn map somewhere that I seem to have misplaced.

If any inconsistency arises, I can blame it on villages receiving new names by the ever wise Princeps Erhard Berthold von Jazygen, and the new map should be the one which is up to date.

Monday, March 17, 2025

Primer Day in Schultze-Böhnstadt


Sometimes I find it easier to batch prime a lot of figures, stash them away and paint them in smaller groups. This is especially effective for 6mm figures.

During COVID I had to liquidate most of my collection and only recently did I get back to buying new stuff: this included a 900+ figure order from Commission Figurines (top service, by the way). This is the first lot, all of the Schultze-Böhnstadt funny hat figures sans two units of foot I already completed.

These are lasercut MDF figs, so first I glue them on popsicle sticks and prime them with PVA, this seals the wood for the following layers. Then I hit them with a VMC Flat Brown undercoat and a bright brown drybrush. All I have to do then is pick out some details with a pointy brush, and from a distance they look just all right.

I'll base these figures for Maurice, a single unit of 24 foot or nine horse on a 75x25mm round cornered base (or 30x25mm for artillery). Later on I'll combine two bases to form a unit. Maurice sort of requires an interplay between a unit's bases for example when changing formation, but that can be easily overlooked. 

Tuesday, February 4, 2025

The Miraculous Escape of the Leuwenthaal East Asia Convoy

This was a test game for Galleys and Galleons, a Ganesha Games product. I was familiar with the basic procedures of the system, so opted for a clash between six ships per side:

Leuwenthaal
1x Flagship (Man'o'war with Flagship trait)
2x 3rd rates (Man'o'war with better boarders but no shooting bonus)
3x Indiaman (per the standard list)

Albion
1x Flagship (Man'o'war with Flagship trait)
3x 3rd rates (Man'o'war without the boarding bonus but increased gunnery)
2x Frigates (standard)

The Leuwenthaal convoy has to reach the extrication point on the opposite edge, while the Albionic squadron has to do as much damage as possible.

The ships I used were colour printed images of my own design. They are currently mostly under revision, but I will make them available on Random&Creative on a separate page. 
I pasted the printed and mirrored images on 3mm balsa plates undercoated white. This produces an acceptable 2.5 dimension effect with little work. Then I glued the ships to 2mm balsa bases painted blue, and add the name plates.

Anyway, on to the action, which was quite random!

Friday, October 11, 2024

The Rebel Lands Campaign: End Notes

1.
In war, nothing is certain. The Bear was haughty after the forcing of the Carpathian passes and reducing the border garrisons. However, the Rebels put up a fierce resistance with their untried troops, and once the disciplined allied battalions reached the frontline, things began to change.

At the Peace of Soltvadkert, Medvetland agreed to retrieve all their troops from the Rebel provinces, and acknowledge them as a sovereign state once and for all. Land grabs based on (presumed) ancient rights are no longer possible past the frontier between the two nations.

What awaits the abashed Fyodor Bukolevich is uncertain: perhaps he will be demoted and lead a company of Cossacks in the coming Tekirdag-Medvetland war...

2.
While there were only four battles fought in about three months' time of campaigning, the Simple Card Game system worked well, producing varied results, being just nuisanced enough to provide a short narrative for each battle. It's easy to set up and calculate, requires very little paperwork, and a sequence of battles can be fought to a result in very little time.

3.
The overall consequences in the larger picture are the following: 
  • Tekirdag is emboldened by the Medvet's failure and would initiate a border conflict (allowing me to field some Ottomans)
  • Flosse, when considering their new plans of invading the Störkburg Valley, depended heavily on the S-B battalions tied down in the East; now they have to re-calculate.
  • The Tsar Pavel V, although his armies were bloodied, is even more eager for challenging the current status quo, and this time he might avert his eyes to the North instead of the the West.

Thursday, October 10, 2024

The Rebel Lands Campaign, Episode 7: The Last Ditch


It was already June and the Medvetland offensive stalled. Prince Bukolevich did expressly forbid his troops to bother the civilans of the occupied areas, but he could do nothing against the depredations of the Cossacks, which resulted in a civilian insurgency right behind his back. 

Many old Rebel villagers recalled the times of The Great Cat, Prince Ferencz Rákóczycza of Transsylvania, and retrieved their war axes and ancient flintlocks to fight the invader.

The Observation Corps had lost almost all their cavalry to Dietrich von Spülge, and were on the retreat to a fortified camp north-east of Ebugatta Crossroads, where they lingered for a while after their defeat, Spülge's detachment was growing day by day, after news of his victory reached the Rebel capitol. His objective of keeping the north road to Pesth safe was fulfilled, so he used the spare time to train the freshly formed regular Rebel battalions to an acceptable standard.

Having no chance but to strike forward, Bukolevich now attempted to encircle and surprise Herbert von Plischke's main Rebel army. Thus he would have driven a wedge between the two major Rebel armies, and in a while would force them to give battle separately. But as he was shadowed by enemy outriders all the time, he lost the initiative: the southern Allied forces countermarched and met his outside the small agrarian town of Kecskémet.

Tuesday, August 13, 2024

What the Flossians Learned

With trouble looming to the east, the humbled and humiliated Flossian Union now watches over the internal dealings of her neighbor, the Principality of Schultze-Böhnstadt, with renewed interest.

The Flossians know that a large part of the Böhnstadt Army was sent to support the Rebels with their ongoing fight against Medvetland. They also know that General von Hohenspitz, now well past his seventieth year, has finally retired and there is no true replacement for a character like that.

Monday, August 12, 2024

The Rebel Lands Campaign, Episode 6: A Chance Encounter

Dietrich von Spülge had a hard week. He had to rally the north-western Rebel countryside to draw more troops to supplement his own. He finally managed to gather a force large enough to begin maneuvers on the Medvetland Corps of Observation. 

His army camped near Ebugatta Crossroads, a junction between the northern cities and the southern plain of the country, when his outriders reported that the Medvetland force was within a day's march, and very much stretched thin. It was the chance of a lifetime for von Spülge to prove himself. He ordered the army to march out and intercept the enemy.

The next dawn his army was arrayed across the road next to a minor settlement called Komlóverő Major, and the head of the Medvetland column, tired after forced marches, had to accept the fight.

Friday, June 14, 2024

The Rebel Lands Campaign, Episode 5: A Slow Change in Circumstances

By now, the Medvetland army is deep within Rebel territory. They defeated the garrisons at the high Carpathian passes, remained masters of the field at the Battle of Kocsonya Hill, and suffered a minor setback by Schultze-Böhnstadt arms at the Battle of Bodros Hill, yet remained a complete fighting force.

Prince Fieldmarshal Fyodor Bukolevich, after receiving a healthy number of supporting (albeit raw) Cossack cavalry, had decided to split his army in two: the Observation Corps, along with the Cossacks and the necessary amount of siege train (mostly lightweight mortars) now marches on the Rebel capitol on an indirect route, avoiding the enemy, while his own troops keep doggedly at the heels of the retreating Rebels. 

His plan is to wear the main enemy force down while cutting off their line of retreat. If successful, it cancels the advantage offered by moving on interior lines, and does away with the chance that the enemy might re-form the same way they did after Kocsonya Hill.

What he does not know are the following:

1) Dietrich von Spülge has finally arrived at the theatre with the rest of the Schultze-Böhnstadt forces.

2) Bukolevich's message to the Observation Corps was intercepted, studied, then sent on its way intact (carefully sealed again), by the famous Rebel outrider Buga Jakab III, who immediately noticed the Rebel high command of the folly. 
Von Spülge then received orders to scrape together as many Rebel depot battalions as he could, and countermarch against the Observation Corps. He does not have to decisively beat them, jut protect the main army's line of retreat.

3) Removing five thousand Medvetland Cossacks from the Tekirdag border alerted Ibrahim Pasha (nicknamed The Pillager) of the Northern Vilayet to some opportunities...