Tuesday, August 8, 2017

Bandits and Villains - character stats

Here's all the generated point values for Flashing Steel, straight from the mini-campaign I ran on this blog.



Loyalist Officers

Colonel Ricco Furfante - 102 points
Cuirass (from the Drums and Shakos rules)
Rapier
Leader
Fear
Impetus
Passing Strike

Major Alessandro Tutti - 76 points
Q3+ C4
Rapier
Leader
Mounted

Loyalist Troops

Cavalry Guard - 60 points
Q4+ C3
Mounted
Rapier
Pistol / Double Pistols

Provincial infantry - 35 points
Q4+ C3
Musket, heavy
(Guard for -3 points)

Provincial Sergeant - 48 points
Q4+ C3
Leader
Polearm

Provincial Cacciatore - 40 points
Q4+ C3
Ranger
Musket, heavy

Trained Cacciatore - 54 points
Q4+ C3
Ranger
Musket, heavy
Impetus
Hawkeye

Provincial Dragoon - 49 points
Q4+ C3
Mounted
Sword
Pistol

Mounted Cacciatore - 51 points
Mounted
Sword
Musket, light


Bandit Officers

Giuseppe Calda - 95 points
Q3+ C4
Leader
Blur of Steel
Lucky Tattoo
Sword
Pistol

Marsiglio Trocco - 66 points
Q3+ C4
Sword
Pistol
Forester
Strong

Bandit Troops

Bandit/Pirate/Armed villager - 38 points
Q4+ C3
Musket, heavy
Hawkeye
(Sword for 10 extra points)

Poor bandit - 43 points
Q4+ C3
Sword
Pistol

Mounted bandit - 49 points
Q4+ C3
Mounted
Sword
Pistol

Calvacasa Outrider (irregular light cavalry) - 51 points
Q4+ C3
Mounted
Sword
Musket, light




No comments:

Post a Comment