Tuesday, October 3, 2023

Re-Organizing the Böhnstadt Army

Princeps Erhard Berthold von Jazygen, in his great wisdom, has issued an edict to increase the number of new recruits to the Land Army of Schultze-Böhnstadt, in preparation for the encroachment by Medvetland to the Rebel Territories.

As the Principality has many allies to the East, constantly threatened by the Tekirdagac border vassals and the Northern foe, intervention on the side of the Rebels is looming...

The edict calls for renaming and reorganizing multiple regiments of foot and raising three more (along with their respecitve reserve battalions). The Varangian border garrison force is also to be integrated to this structure. 

This way the Army total is the following:

  • Eleven rgts.of foot (eight musketeer, three fusilier) and two detached Grenadier battalions under IR1 and IR2
  • One rgt. of foot Jäger
  • One large rgt.of Grenzer
  • Two rgts. of Dragoons, Küirassiers and Hussars each
  • One rgt. of mounted Jäger
  • Four rgts. of Artillery (each of ten field pieces) plus siege train
  • Additional elements like lifeguard cavalry, pioneers etc.

Recruitment begins for the new units, while the older ones fill their ranks from the reserve, to replenish the losses suffered during the Störkburg Valley campaign.

There have also been some promotions, many former lieutenant-colonels rising to full colonelcy, while others gained the honorary Brigadier title, which is a middle rank in the SB army between lieutenant-general and colonel.

Friday, April 2, 2021

Back to the Colonies

Having sold most of my collection, what mostly remains is SYW/AWI stuff. I'm going to repaint some, and make up small forces for skirmish gaming. There is little to no space for me to set up a table now, and all the clubs are closed - no matter, I'm not a club going person anyway. But fighting small skirmishes on the New Continent has a beneficial effect to table size. For grand battles on the mainland, I have something in mind that's already in the making, and is mysteriously called 'Micro Maurice'... Stay tuned!

Wednesday, March 25, 2020

Letters from Fortress Diken, Ep. 1


Quarantine Campaigns in Cossacks

As I have limited resources and I forbid my acquaintances to visit during these days, I dusted off my old copy of Cossacks: Back to War for some solo gaming fun. I have not only one, but three campaigns planned right now.

The first is the siege of Fortress Diken. The narrative for this would be letters sent from the besieging side by the Chevalier du Pétal, General of the Glambrian Army, to His Catholic Majesty's Court, and Kiraz Bey, the governor of the fortress, to the Great Padishah in his seat at Tekirdag.

The second and third would be based on my Hex Conquest rules. One is the Varangian Wars, between Varangia, Flosse and Medvetland, the other is the Continent of Rot series I had already begun playing using the Maurice Succession Wars rules, however, I can diversify and add more factions etc.

So expect some content like this in the near future, while I'm organizing my hobby hoard for more games.

Thursday, December 19, 2019

Moijeame, Glambrian 74-gun ship of the line


After the two elderly warships follows a very much modern one. This is the flagship of the Glambrian West Coast Fleet, the Moijeame. Its name is derived from the odd dialect eastern inhabitants of the Rebellious Provinces speak, and the way they call small monkeys that are part of the fauna all along the southern seaboard of the Kingdom of Glambria. 
(Military relations between the two peoples are common, for example, the entire hussar arm of the Glambrian cavalry was founded by a rebel duke and general from the aforementioned parts of that country.)

Moijeame was recently completed, she has a copper-plated hull and two main gun decks sporting 74 guns. She has a brand new set of sails, and the pennant of the Glambrian Navy flies proudly over her main mast.

Monday, December 16, 2019

LRS Dreigend, Leuwenthaal 64-gun Ship of the Line


This is an old school ship of the line for the Republic of Leuwenthaal. Their navy is quite numerous, and eventually use for ships like this one could be found. It's ship-rigged and has a galeon prow, but this does not detract from its fighting ability.

Friday, November 22, 2019

Le Pépé, Armagnac 74-gun Ship of the Line


The Duchy of Armagnac, since their secession from Glambria some hundred years earlier, had been struggling with maintaining a fleet in the shadow of the Glambrian and Albionic ones, maintaining their hegemony over the seas. 

In one of the recent clashes with their northern Catholic neighbors, they could lay their hands on a 30-year old 2nd rate ship of the line, Majesté Catholique. The name did not ring well for them, so they added a new one and painted over most of the gilding and decoration with a black and yellow scheme. 

Now the ship is named Le Pépé, and due to its solid build, large surface of sail and relatively little participation in armed conflicts ever since, she is in quite a good condition, forming the core of the Armagnac battle-line fleet.

Wednesday, November 6, 2019

The Schultze-Böhnstadt Navy is Growing


The Schultze-Böhnstadt Principal Navy has had no capital units so far to sail the grand seas. The country had instead relied on their Albionic allies when the necessity arose. 

Now, to stand on their own sea legs and protect their interests on the new continent, the Grand Cabinet of the Principality has decided to build large seaworthy vessels - the first four being 36-gun frigates. Most of the funding would come from the Flossian treasury paying interest after the previous war.

Princeps Gerhard Berthold von Jazygia has decided to name them the following: Dachshund, Wolfhund, Jagdhund and Schweinhund. 

Friday, November 1, 2019

Expanding the Schultze-Böhnstadt Universe

I've been getting back to Maurice for a little while lately, and I've got some plans concerning these imaginary 18th century nations.

You are all familiar with the old world map I've been using, the one which was created in Hexographer. Now I would like to do a new, extended one on paper that would include further away nations from the central continent. I would then create armies for them in the usual 6mm scale and customize each to play with Maurice.

On the main blog I'm on to naval themed things, and I could do so with this one as well. As most fleets would be small, early 18th century naval combat could be simulated with Fighting Sail or Galleys and Galleons.

So the old nations so far spoken of are:
Schultze-Böhnstadt (somewhat similar to Brandenburg-Prussia and Saxony)
Flosse (similar to Austria and the rest of the HRE dominion)
Glambria (similar to Bourbon France)
Armagnac (basically a separate Huguenot French country)
Quattro Formaggi (Italy)
Varangia (Sweden)
Leuwenthaal (Netherlands)

And the new countries would be:
The Great Empire of Tekirdag (Ottomans) and it's derivatives on The Continent of Rot
Medvetland (Russia)
The Rebel Provinces (Hungary and Transsylvania)
The Kingdom of Island Nations (United Kingdom)

There were plans for some of these as well earlier - I have a GNW Russian army disguised as the Army of Leuwenthaal, and also a complete Ottoman Turk army at my disposal.

I shall be working on the complete map this weekend whilst figuring out international relations between the new kingdoms and the old.